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Design AR/VR Glasses | Embedded SWE Interview Question with Answers
Interviews for Top Jobs at Oculus VR
Senior Scientist Interview
I applied through a recruiter. The process took 4 weeks. I interviewed at Oculus VR (Menlo Park, CA) in Aug 2018
Interview
multiple video interviews, mostly technical, asked about github projects, but lots of general hr screening questions about dealing with deadlines and how to persuade people etc. the interviewer was quite rude and didn’t give any chance to ask questions
- mostly technical questions about current work
Research Scientist Interview
I interviewed at Oculus VR
Interview
HR contacts me for briefing the job for 15 minutes. Then a research scientist initialed an conference interview for one hour. Finally, an onsite interview happened after 3 weeks.
- A lot of technical questions to make sure you have strong knowledge about your domain skill.
What’s the difference between Augmented Reality and Virtual Reality?
In our experience, there is a lot (and I mean a LOT) of confusion when it comes to AR and VR. Even mainstream media tends to confuse the two. There are countless examples of article titles claiming some fact about AR and going on and on about VR. It’s interesting, because there is a very well defined difference between the two: VR places the viewer into digital surroundings while AR places digital objects around the viewer. In VR the viewer is experiencing a totally standalone, most of time unique (virtual) reality, while in AR the reality is the real world but extended with some digital content.
What is an AR and VR Developer?
AR and VR are used interchangeably. But in reality, an AR developer works with mobile apps for creating a virtual reality experience (like Snapchat filters). On the other hand, a VR developer creates a whole new simulation experience for users to see through a device (like PS4).
I think VR will become more popular for a few reasons. First, as technology improves, VR headsets will become more and more realistic and immersive. This will make the experience of using VR more and more appealing. Additionally, as VR becomes more popular, more and more content will be created for it, making it an even more attractive proposition for consumers. Finally, I think VR has a lot of potential for use in education and training, as it can provide a very realistic and immersive learning experience.
VR headsets work by using a combination of sensors and display screens to create the illusion of being in a virtual environment. The headset tracks the user’s head movements and adjusts the display accordingly, giving the illusion of depth and three-dimensional space. Additionally, the headset may also use audio cues to further immerse the user in the virtual environment.
Stereoscopic vision is the ability to see in three dimensions. This is what allows us to perceive depth and distance. In the context of virtual reality, stereoscopic vision is used to create the illusion of depth and distance. This is done by displaying two slightly different s, one for each eye. The brain then combines these two s to create the illusion of depth.
There are a few advantages to using VR over traditional mediums. First, VR can provide a more immersive experience than other mediums. This can make the experience more engaging and can help you feel like you are actually in the environment you are viewing. Additionally, VR can be used to create experiences that are not possible in other mediums. For example, you can use VR to explore a virtual world or to view a scene from multiple angles.
There are a few key ways to create an immersive experience using VR. First, it is important to create a realistic and believable environment. This can be done by using high-quality graphics and sound design. Additionally, it is important to create a sense of scale and distance in the VR environment. This can be done by using a large field of view and by providing depth cues. Finally, it is important to provide a sense of interactivity in the VR environment. This can be done by allowing the user to interact with objects in the environment and by providing a sense of agency.
FAQ
What skills are needed for AR and VR?
- Proficiency in programming languages such as C++, JAVA and C#
- Ability to use 3D tools like 3D MAX and Autodesk 3D.
- Video/sound production skills.
- Strong UI/UX skills.
- Game development.
What are the 4 types of AR?
What are AR Questions?
What is AR and VR with example?